

Whereas in Endless Space 2, the turn-based aspect makes it so I can make sure that everything that can be done this turn was done before going to the next. Even with a pause feature, it just feels like I constantly have to pause otherwise I'm not playing optimally or I'm sleeping on things that I should do. In ES2, you have to weigh each decision you make, consider what's the most important thing to do at any given time.Īlso personally, I find it hard to control a large scale empire in real-time. There is no profound incentive to choose one tech over another, or to colonize this or that planet over another. Stellaris feels a lot more like going through the motions, in my experience. In Stellaris you just kinda build mining stations everywhere. However, their fleets are numerous and can be a real threat, especially in the first few hours of a match. This slavery is not received well which affects the general happiness. They're similar games on paper but in practice they function in very different ways.Įndless Space 2 has a lot in common with Civilization, where in most cases you have to colonize to exploit. Their advantage and disadvantage is to exploit a planet to the limit with a help of other races. It honestly depends on what you're looking for in a game.
